Code
Music V: Back to the Future
In 1969 Max Mathews published The Technology of Computer Music in which he provides a primer to digital sound and synthesis, describes the function of a computer music program, and provides a manual to the language he was describing, namely MUSIC V. It was to be the last MUSIC-N language he would write, and was…
Read MoreIntro to SuperCollider 3 for the Uninitiated
There are so many good tutorials, books, and websites out there for learning SuperCollider that one may scoff at “yet another…” SuperCollider intro and for good reason. This article, however, aims to answer really basic questions at the absolute beginner level, questions such as “ok, but how do I get SuperCollider and what version do…
Read MoreAural Assault?!?
Hello all! Many apologies for my long absence – life happend between February and now and it sort of kicked my butt a little. By way of an apology, I would like to offer you a link to a new project I am doing: 375 Aural Assaults! You can check out the page for the…
Read MoreBatch Normalize and add Fades to Audio Files
A new project I have just started has had me editing a lot of relatively long audio files. I have to cut them up separating the noise from the spoken word, normalize each file, and add fades to the beginning and end. Then, I have to export them. I was using Audacity, which is a…
Read MoreFour Pillars I
Four Pillars I by scott eric petersen jan – 2011 For live electronics (supercollider) and 4 channel audio. This piece is the first of a series (still in progress) of pieces that explore feedback networks, interactivity (perceived) and aural serendipity. The recording below is one realization of the piece as each time the code is…
Read More“The Record Player is Broken”
nov 2012 SuperCollider Code (executed in real-time.) I just finished a submission for the SCTweet-a-thon, this time being held at WOCMAT. (Please note that because of WordPress awesomeness (sarcasm… drip drip) the code below runs out of the visible area of the post. You can see if all clearly if you copy and past it…
Read MoreFun with Feedback (and SuperCollider)
A couple of weeks ago I posted some audio and code examples of a software matrix mixer I made with SuperCollider. I thought a post going into some detail about feedback and how to code it may be of help to those new to the concept as a creative tool, or to using it within…
Read MoreVirtual Matrix Mixer (yes, in SuperCollider)
Kane and I recently dropped $170 at JameCo on potentiometers, switches, diodes, project boards, and more in anticipation of several MuCo projects we have been planning. The main project now after some op-amp FAIL last night (the FAIL being Mimms’s op-amp. Yes, there is a free version on the nets. No, we will not help…
Read More(tiny) Nifty Codez
I realize from looking through this site that I need to start posting more code (and resulting recordings.) Part of my motivation is that SC3 (now 3.4!) never ceases to amaze me with its possibilities. One can, with a very small amount of code, achieve some incredibly intricate, beautiful sounds. The below is one example.…
Read MoreTowards a Little Chaos
I’ve been reading through Leonard Smith’s Chaos: a Very Short Introduction in my spare time (twice a month.) It is truly fascinating reading (depending on your definition of fascinating) and absolutely enlightening to a recovering philistine groping at the previously eschewed topics of mathematics, physics, and philosophy*. I’m going to post some of the algorithms/systems…
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