Posts Tagged ‘supercollider’
FridayNightThing II (2011)
Here are some pictures and a short video from FridayNightThing II (Feb. 25th.) A big thanks to Heather for taking all the pics and video, editing them together, and putting them online. As always, a big thanks to all who came, participated, and spectated. The next FridayNightThing will be on Friday March 25th. Get out your pots and pans and plan on joining us!
Read MoreSuperCollider On Ubuntu
[WARNING:] This page is sad and old and out-of-date. Please check out this new updated page with new updated instructions that are new and happy and up-to-date. The below information should be read out of historical curiosity only. Because getting SC3 to work on Linux seems to be a major source of sadness and unnecessary…
Read MoreAwesome Open Source/ Free Multimedia Software List
Working with sound and video all the time, we here at scacinto inc have some across some incredibly excellent software that we like a lot (or at least like the looks of!) This list is not a “top ten” nor are these programs “players.” If you are looking for lists of players/codecs, I’m afraid you…
Read MoreFun with Feedback (and SuperCollider)
A couple of weeks ago I posted some audio and code examples of a software matrix mixer I made with SuperCollider. I thought a post going into some detail about feedback and how to code it may be of help to those new to the concept as a creative tool, or to using it within…
Read MoreVirtual Matrix Mixer (yes, in SuperCollider)
Kane and I recently dropped $170 at JameCo on potentiometers, switches, diodes, project boards, and more in anticipation of several MuCo projects we have been planning. The main project now after some op-amp FAIL last night (the FAIL being Mimms’s op-amp. Yes, there is a free version on the nets. No, we will not help…
Read More(tiny) Nifty Codez
I realize from looking through this site that I need to start posting more code (and resulting recordings.) Part of my motivation is that SC3 (now 3.4!) never ceases to amaze me with its possibilities. One can, with a very small amount of code, achieve some incredibly intricate, beautiful sounds. The below is one example.…
Read MoreAudio/Video: Uncertainty Music – April 24th
[wpvideo PlQ8VSar] Here is some low-quality video from our show at The Big Room in New Haven. More details will follow. Below is audio only.
Read MoreAudio/Video: Hartford Artspace, April 25th
[wpvideo D3YNrBlv] The above is some low-quality video from our most recent show at Hartford’s Artspace. Below is audio only. The performance space, as you will be able to tell in the recording, was cavernous. I estimate the ceiling to be between 16-20 feet. The room was exceptionally live and reverberant. Our approach is always…
Read MoreEI4: Yale University Art Gallery, New Haven CT, April 11 2010
EI4 is a live performance of an interactive electronic program I wrote for SuperCollider. The performer (in this case, me) uses the built-in microphone to scrape, scratch, and otherwise agitate the system. The software configuration consists of a series of reverbs, feedback lines, and samples which are triggered at various times throughout the performance.
Read MoreEl MuCo IBeam Performance Recording — More
Hello El MuCo fans! Below you can find pictures and recordings from the show at IBeam on the 12th. I will upload the audio for the group improv and from Rich’s set when I have time to edit it! Happy listening! Many thanks to Heather for taking photos and video! El MuCo Set: IBeam All…
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